So, last post was quite a long one. I think I’ve gotten a great start to my pantheon already. This article will flesh out the pantheon more by adding minor deities to fill some domains, add the ‘one good story’, and develop how the culture and actual religion in this world would be like. Even More Deities I looked at my current set of five deities and what domains they represent for clerics, and found out that we’re basically covering all of them (some even twice), besides Death, Grave, and Peace.

Pantheon of Ae'thar

- 11 mins read

Series: Designing a Pantheon

Like I said in my last article, this article is going to be me trying to take the (arguably small amount of) knowledge I gained from writing that article and apply that to my new world of Ae’thar. I want to see what kind of system I want to use and what I want to focus on, and maybe work out some cultures and religions as well. As not everyone knows what Ae’thar is, I’ll start by giving a small introduction to the world.
As the first article on this blog of mine, I wanted to discuss the role that the deities, religions, and pantheons in your world plays, both in worldbuilding and your tabletop games. I’m now figuring out the deities for my world of Ae’thar, and I wanted to share my thoughts about designing them in this article. Worldbuilding Deities Personally, I use deities and pantheons because I really have to, most TTRPGs kind of expects you to have them in your world.